See: Description
| Class | Description | 
|---|---|
| AppendRectangleToPath | re Appends a rectangle to the path. | 
| BeginInlineImage | BI Begins an inline image. | 
| ClipEvenOddRule | W* Set clipping path using even odd rule. | 
| ClipNonZeroRule | W Set the clipping path using non zero winding rule. | 
| CloseAndStrokePath | s: close and stroke the path. | 
| CloseFillEvenOddAndStrokePath | b* Close, fill and stroke the path with even-odd winding rule. | 
| CloseFillNonZeroAndStrokePath | b Close, fill and stroke the path with non-zero winding rule. | 
| ClosePath | h Close the path. | 
| CurveTo | c Append curved segment to path. | 
| CurveToReplicateFinalPoint | y Append curved segment to path with final point replicated. | 
| CurveToReplicateInitialPoint | v Append curved segment to path with the initial point replicated. | 
| DrawObject | Do: Draws an XObject. | 
| EndPath | n End the path. | 
| FillEvenOddAndStrokePath | B* Fill and then stroke the path, using the even-odd rule to determine the region to fill. | 
| FillEvenOddRule | f* Fill path using even odd rule. | 
| FillNonZeroAndStrokePath | B Fill and then stroke the path, using the nonzero winding number rule to determine the region
 to fill. | 
| FillNonZeroRule | f Fill path using non zero winding rule. | 
| GraphicsOperatorProcessor | Base class for graphics operators. | 
| LegacyFillNonZeroRule | F Fill path using non zero winding rule. | 
| LineTo | l Append straight line segment to path. | 
| MoveTo | m Begins a new subpath. | 
| ShadingFill | sh Fills the clipping area with the given shading pattern. | 
| StrokePath | S Stroke the path. | 
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