See: Description
Class | Description |
---|---|
AppendRectangleToPath |
re Appends a rectangle to the path.
|
BeginInlineImage |
BI Begins an inline image.
|
ClipEvenOddRule |
W* Set clipping path using even odd rule.
|
ClipNonZeroRule |
W Set the clipping path using non zero winding rule.
|
CloseAndStrokePath |
s: close and stroke the path.
|
CloseFillEvenOddAndStrokePath |
b* Close, fill and stroke the path with even-odd winding rule.
|
CloseFillNonZeroAndStrokePath |
b Close, fill and stroke the path with non-zero winding rule.
|
ClosePath |
h Close the path.
|
CurveTo |
c Append curved segment to path.
|
CurveToReplicateFinalPoint |
y Append curved segment to path with final point replicated.
|
CurveToReplicateInitialPoint |
v Append curved segment to path with the initial point replicated.
|
DrawObject |
Do: Draws an XObject.
|
EndPath |
n End the path.
|
FillEvenOddAndStrokePath |
B* Fill and then stroke the path, using the even-odd rule to determine the region to fill.
|
FillEvenOddRule |
f* Fill path using even odd rule.
|
FillNonZeroAndStrokePath |
B Fill and then stroke the path, using the nonzero winding number rule to determine the region
to fill.
|
FillNonZeroRule |
f Fill path using non zero winding rule.
|
GraphicsOperatorProcessor |
Base class for graphics operators.
|
LegacyFillNonZeroRule |
F Fill path using non zero winding rule.
|
LineTo |
l Append straight line segment to path.
|
MoveTo |
m Begins a new subpath.
|
ShadingFill |
sh Fills the clipping area with the given shading pattern.
|
StrokePath |
S Stroke the path.
|
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